Tanuki Games

Cthulhu: Dark Providence

Cthulhu: Dark Providence - Main image
$37.94 $54.99 In stock

Category: Board Games

“And for the support of this Declaration, with a firm reliance on the protection of divine Providence, we mutually pledge to each other our Lives, our Fortunes, and our sacred Honor.”

Cthulhu: Dark Providence is a new take on Martin Wallace’s acclaimed board game A Study in Emerald, which combines deck building mechanics, secret agendas, and the creations of H.P. Lovecraft.

Set in the world of Cthulhu: Death May Die, in a period in which the Great Depression rages across most cities of the United States, cultists explore the nation's vulnerability, seeking to remake it into a twisted version of itself by consorting with unspeakable beings from nightmarish dimensions. Investigators take the opposite side, standing against this dark providence.

Players are secretly divided onto both sides of this conflict and use their influence to bid for the right to claim assets, take control of cities, and consort with powerful Mythos. Trying to keep their identity secret and avoiding insanity, players perform a multitude of actions, swaying agents to their side, assassinating rival agents, blocking opponents from performing actions, and sealing or protecting gates to otherworldly dimensions, among others to progress their agenda and score points. Although players are divided into opposing sides, this is not a team game. Only the player with the highest score of the leading side in the battle will claim victory and change the destiny of the nation.

GAME COMPONENTS

  • Game Board
  • Track Board
  • 5 Player Dashboards
  • 6 Alignment Cards
  • 150 Asset Cards
  • 24 Mythos Cards
  • 16 Solo Game Cards
  • 5 Player Aids
  • 95 Influence Cubes
  • Sanity Test Bag
  • 30 Cardboard Frames
  • 27 Agent Tokens
  • Cthulhu Standee
  • 105 Tokens

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    Customer Reviews (4.7 / 5 · 3 reviews)

    Benjamin B. ★★★★★

    The theme really shines when you're all working against the rising doom track—it makes every failed ritual feel tense. I love how the corruption mechanic forces you to balance personal power against the group's survival. Even after three plays, we’re still discovering new strategies to keep the Grea

    Miles B. ★★★★★

    The tension ramps up perfectly as you try to pledge your sanity against the cultists, and the betrayer mechanic really makes each session feel unique. I’ve played it three times already and still find new strategies each round.

    Sofia M. ★★★★☆

    The setup takes a while to get through, and the rulebook is dense, but once everyone's got the hang of it the game flows really well. I especially like how the Providence theme actually ties into the victory conditions, it adds a layer of strategy I didn't expect from a Cthulhu game.