Final Fantasy XIV RPG - Standard Rulebook
Category: Role Playing Games
Discover a realm of adventure reborn! The Final Fantasy XIV Tabletop Roleplaying Game is a gateway into the magical world of Final Fantasy XIV through which you and your friends can embark on exciting and memorable adventures. In this game, one player will act as your gamemaster—the arbiter and lead storyteller—while the rest of your group will play as adventurers. Together you will confront powerful foes, interact with a diverse cast of characters, and roll dice to create a story all your own. Keep in mind that this game is not about winning or losing. If you have a good time, everyone wins!
The Final Fantasy XIV TTRPG Standard Rulebook contains all the core rules you will need to create your own adventurer and play the game. This product is the English version and does not support other languages.
Standard Rulebook Contents:
- Eorzea Guide A wide array of fascinating information about the realm of Eorzea can be found within the pages of the Standard Rulebook, making it a fantastic resource for players and GMs alike.
- Character Creation Rules In the Final Fantasy XIV TTRPG, characters are created by combining a customizable profile that describes who an adventurer is with predetermined job information that determines what they can do. The Standard Rulebook contains information on a total of five different levels for each playable job: Lv. 30, Lv. 40, Lv. 50, Lv. 55, and Lv. 60.
- Playable Jobs x13 Every job from both A Realm Reborn and Heavensward is included, giving players a wide range of options when creating their adventurer.
- Enhanced Gameplay The Standard Rulebook builds upon the Starter Set, adding a number of new rules that enhance gameplay and provide fun ways to spice up your game. Items, shopping, augmentation, personal quests, and more all help to make your adventures more exciting than ever before.
- Original Scenarios x3 The Standard Rulebook contains three official premade scenarios: one for Lv. 30 adventurers, one for Lv. 40 adventurers, and one for Lv. 50 adventurers. Each one provides all the information GMs will need to run them from start to finish.
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