Tanuki Games

Fliptown: The Lone Gun - Solo Campaign

Fliptown: The Lone Gun - Solo Campaign - Main image
$9 $12 In stock

Category: Board Games

In Fliptown: The Lone Gun, you’ll embark on a solo journey that takes you through 12 chapters, each with its own “law of the land” (a unique rule just for that chapter) and “aim of the game” (a unique win condition just for that chapter).

With every new chapter, you must choose between one of two special items, which you’ll keep in your inventory from game to game. Thus, as the campaign advances, your character will evolve and get more powerful.

Featuring a simple “save” system to allow you to save your progress between games and a campaign point system to track your success over the entirety of the campaign, The Lone Gun offers a whole new way to experience Fliptown.

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Customer Reviews (4.7 / 5 · 3 reviews)

Scarlett ★★★★★

Playing through the 12 chapters felt like a real western saga, and the unique "law of the land" rule for each one kept me from ever getting bored. The solo campaign is surprisingly replayable because those shifting goals change your strategy completely.

Michael ★★★★★

The chapter-specific rules kept each session feeling fresh and pushed me to think differently about my approach. I'm about halfway through the campaign and already feel like I'm getting my money's worth from the clever solo design.

Sofia Q. ★★★★☆

I appreciate having a chapter-specific rule set for each of the 12 missions—it keeps the solo play from feeling repetitive. The only downside is that setup takes a bit longer than I expected.