Tanuki Games

Park Life: People

Park Life: People - Main image
$10.19 $16.99 In stock

Category: Board Games

Park Life: People is a trick taking game with set collecting and tableau building about careful timing, profiting from opportunity, and adapting to other player's strategies.

It was a beautiful day in Hawthorn Heath. People were dancing, reading, playing. Suddenly the weather changed. No one was ready… Except for you, a clever merchant. Sell umbrellas when it rains, ice cream when it’s hot, tea and coffee when it’s cold, kites when it's windy, and lanterns when it's foggy. Park Life has 5 weather-based suits.

But customers are savvy, so only the merchant with the last lowest price will make the sale. The lowest value card on suit wins the trick, but it is also is worth fewer points in the end. Additionally, every sale drains your supplies, so you discard extra cards face down when you win a trick.

You can quickly make many small sales, but you’ll go home before others, giving them the opportunity to make dramatic comebacks! But wait too long and others will make some solid sales, ensuring their lead. Park Life: People includes set collecting and wild cards to add new strategies that benefit from going deep into one suit or wide into many small valued cards. The merchant who has made the most money at the end of three rounds wins!

For solo and co-op, there are set point goals needed to win, or play against the automa with rules in the deluxe rule book (you can download the deluxe rules for free below).

As a may-follow trick taking game, you have agency to choose what strategy you want based on the cards dealt to you and the choices of others. This well-balanced hand management and action economy game avoids perfect information and fills Park Life with rich choices.

Although very similar to Park Life: Hedgehog, this design isn't just different in aesthetics but also by its deck composition (5 suits numbered 1-7 and the inclusion of wild cards and set collecting cards), by its scoring (done only after 3 rounds), by the lack of card reset after a round and by its winning condition (most points after the third round wins). It is considered a bit less family-friendly and more oriented towards "gamers".

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United States · Return window (days after delivery): 30. Return method: By mail. Return postage: Seller pays.

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Customer Reviews (4.0 / 5 · 2 reviews)

William G. ★★★★★

The set collection and tableau building add a nice layer of strategy on top of the trick-taking, so every round feels like you're balancing timing against what others are doing. Played it twice back-to-back with friends and we were already adapting our tactics by the second game—exactly the kind of

Julian ★★★☆☆

The trick-taking mechanics are solid, but the set collection aspect felt a bit clunky with four players—games ran longer than I expected. The tableau building adds nice depth, though I wish the rulebook explained timing strategies more clearly.