Tanuki Games

They Feed on Fear RPG

They Feed on Fear RPG - Main image
$28.8 $40 In stock

Category: Role Playing Games

THEY FEED ON FEAR is a semi-cooperative, horror-themed, narrative tabletop roleplaying game (RPG). The players embody Fear-Eaters; eldritch interdimensional beings that feed on a form of human energy called Essence. A Fear-Eater’s aim is to be the first to accumulate sufficient Essence to achieve its End Goal. One person assumes the role of the Provider (game master) and is in charge of describing the game’s world, its inhabitants and their responses to player actions.

Unlike most RPGs, the Provider does not issue quests. Instead, players are the primary action initiators, determining their own path toward realizing their End Goal. Both players and the Provider participate in creating and introducing locations to a Community. THEY FEED ON FEAR is about creating each Fear-Eater’s narrative, legend and Lore.


These beings came from elsewhere.

Nothing concerning them is normal or natural. Fear-Eaters do not possess, collect or gain loot, gear, weapons or equipment of any kind during their exploits. Instead, they absorb emotional energy known as Essence.A Fear-Eater’s goal is to collect, store, and Drain sufficient Essence to achieve its End Goal.

Fear-Eaters are supernatural and interdimensional beings that shapeshift, embodying their target’s Fears at will.

Fear-Eaters are typically solitary. However, on rare occasions, they cooperate, even hunting together in times of great necessity or opportunity.

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Customer Reviews (5.0 / 5 · 2 reviews)

Jason E. ★★★★★

I love how the Fear-Eater concept flips the typical horror RPG on its head - playing as interdimensional beings feeding on human fear feels fresh. My group was instantly hooked by the narrative-driven rules that let us shape the story together.

Claire L. ★★★★★

The whole "semi-cooperative" mechanic is what sold me—it's genuinely tense when you're all feeding on the same human's fear, but you can't fully trust each other. Actually ran it last weekend and the narrative flow kept us hooked for five hours without anyone checking their phone. So glad I picked t