Tanuki Games

Vivo

Vivo - Main image
$6.8 $10 In stock

Category: Board Games

In Vivo, each round starts by revealing a harmony type (Solo, Duet, Trio, Quartet). The harmony determines how many suits must be played in the trick—not being able to is considered playing “off-harmony,” making that player ineligible for points.

At the end of the trick, the player who played the highest on-harmony card scores two points, and the lowest on-harmony card scores for the value of that card (those bass notes are so important!).



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Customer Reviews (4.7 / 5 · 3 reviews)

Victoria U. ★★★★★

I love how the harmony types—Solo, Duet, Trio, Quartet—force you to think ahead with each trick. The off-harmony mechanic really punishes careless play, which keeps every round tense and strategic.

Ava M. ★★★★★

The rule of playing off-harmony adds a layer of tension every round—solo rounds feel especially sharp when you're stuck with a hand full of suits. We’ve played it four times this week and it hasn’t gotten old.

Samuel ★★★★☆

The harmony system forces you to really plan ahead—it's not just about having the highest card. I just wish the rules were a bit clearer for the Quartet rounds, we had to re-read them a few times. Fun strategic twist though.